I work where design, engineering and product meet, on problems no single team owns.
My leverage comes from judgment, not headcount. I set standards, build the structures that let other people do good work, and get teams to adopt them because they’re useful, not because they were told to. I stay hands-on, in Figma and in code.
AI makes this matter more. When execution gets cheap, deciding what to build and why is the job, and well-structured foundations tell both teams and tools what good looks like. I’m looking for staff or principal roles where that is the work.
Teams I've worked with
work
At Heineken I led the team that built Crate, the design system powering their global B2B platform for distributors and retailers across 40+ countries. A 6-person team supporting 235 active contributors, cutting delivery time by roughly 40%.
At Ahold Delhaize I directed the design system strategy that lets multiple European supermarket brands build on a shared digital platform while keeping their distinct identities intact. One system, six brands.
At Wolters Kluwer I set the direction for a motion design system built from scratch, bringing animation consistency and clarity to complex enterprise software for the first time. Deployed across 12 product lines.
In their words